Advertising

Wolfmap news archive

News pages
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72

~ Happy New Year! ~

31.12.2008 : 09:51


ET-Minimod: NoQuarter Sylvester-Mod v1.1

30.12.2008 : 09:43
Sylvester mod for NQ based on -|PS|-pancake & eCo|ischbinz' Sylvester Mod.

Download:

--> NoQuarter Sylvester-Mod v1.1

Version 1.1 change:

  • the champagne rocket added to panza/bazooka instead of mortar with the sounds and popup messages

Changes:

  • crackers nade (with fixed axis crackers first person view)
  • champagne shells for mortar
  • champaing.wav to champaing mortar shell explosion
  • popup message for the modded weapons
  • increased "crackers" damage
  • icons and hud indicators for the modded nade
  • few changes to make compatible with xmas pack
  • fixed a bug when the axis have red nade for axis rifle
  • few fix to make compatible with xmas pack
  • the pack can be used togheter with xmas pack!

Not used from the original mod because of xmas mod:

  • knife (xmas mod have + error msg in console)
  • medpack
  • ammo (texture error with big and hugh nq ammopacks)

|>B<|Molotov via PM


ET-Map: Homiejump 3 (Beta 1)

30.12.2008 : 09:35

~ Download ~
"Hello Austin, this is Basil again, good job on destroying the laser transmitter. Your next mission is going to Dr. Evil Headquarters lab in germany and arrest Dr. Evil and his crew. You take the train to the city "Stiepelstadt" and go unseen through the city to his HQ lab. I will give you further details when you are in the HQ lab. Shagbase out!"
RtCW4ever!
| Servers running this Map

Wolfenstein: Two New Screenshots

29.12.2008 : 19:21
Well, not much to say, but two new screenshots appeared from the upcoming Wolfenstein.

A article can be found on KatsBits.com.

Thanks: nUllSkillZ | KatsBits


QW-Map: Radar (Beta 1)

29.12.2008 : 19:09

~ Download ~
The GDF are attempting to knock out a Strogg Nexus Relay Station, located at an old World War 2 radar facility, that is relaying commands to the European Strogg invasion force.

Objectives:

  • Destroy the Shield Generator to progress to the next objective
  • Inject two energy cells into the facility's reactor

Community Enemy Territory
| Servers running this Map


ET-Minimod: NoQuarter Sylvester-Mod

29.12.2008 : 18:55
Sylvester mod for nq based on -|PS|-pancake & eCo|ischbinz' Sylvester Mod.

Download:

--> NoQuarter Sylvester-Mod

Changes:

  • crackers nade (with fixed axis crackers first person view)
  • champagne shells for mortar
  • champaing.wav to champaing mortar shell explosion
  • popup message for the modded weapons
  • increased "crackers" damage
  • icons and hud indicators for the modded nade
  • few changes to make compatible with xmas pack
  • fixed a bug when the axis have red nade for axis rifle
  • few fix to make compatible with xmas pack
  • the pack can be used togheter with xmas pack!

Not used from the original mod because of xmas mod:

  • knife (xmas mod have + error msg in console)
  • medpack
  • ammo (texture error with big and hugh nq ammopacks)

|>B<|Molotov via PM


ET-Minimod: NoQuarter X-Mas-Mod v1.3

29.12.2008 : 18:51
|>B<|Molotov's X-Mas-pack for NoQuarter. Based on meyerinchains' Grinch-skinpack.
Compatible with every version of NQ (1.1.0 to 1.2.3).

Download:

--> NoQuarter X-Mas-Mod v1.3

Including:

  • snowman on Baserace map (by |>B<|WingWong and |>B<|peyote)
  • ribbons on ammo/medic packs
  • santa/snowman mortar shell (by eCo|ischbinz and eCo|katta)
  • team colored santa hats
  • xmas themed !news mxmas, ingame sounds (few of them by Hewster from Santamod)
  • xmas colored effects
  • xmas themed satchel, mine flag and neutral marker flag
  • snowball grenades
  • new faces
  • aura sprites
  • class symbols on the clothes

Version 1.3 changes:

  • added santa-sound to santa rocket
  • mortar only fire with snowman bullet
  • removed 2 chatvoice
  • added cookie style medpack (like the aura sprite, by eCo|ischbinz and eCo|katta)
  • few fix tomake compatible with sylvester pack
  • the pack can be using together with the sylvester pack


|>B<|Molotov via PM


ET-Minimod: Sylvester Mod

26.12.2008 : 11:39
Hello guys, soon there is a new year! 2009! And because of this reason I've made with ischbinz the first official New Year pack! Some funny changes and only 1 MB filesize. Have fun with it & A happy new year! ~PanCake

Download:

--> Sylvester Mod

Changes:

  • Grenade of Axis & Allies is now a little red cracker
  • Knife is a rocket
  • Mortar rocket is a bottle of champagne
  • Ammo pack changed and it includes:
    • Some crackers
    • 2 Rockets
    • 1 Firemaker
  • Medic pack changed and it inclueds:
    • 2 Bottles of Beer
    • Some needles

PanCake via PM


ET-Map: Christmas Tank (Final/Fixed)

25.12.2008 : 14:05

~ Download ~
The alies have to escort the tank to the santa's building and destroy the presents there. Axis have to stop the allies.

Update:
Because of the new No Quarter this map had to be adjusted for hunkmegs problem.

Special stuff:

  • 2 moving trucks
  • 1 funny car that flies to objective
  • A carnaval train
  • some christmas sounds
  • a giant carnaval wheel
  • a Carousel

ET-Only
| Servers running this Map


~ Frohe Weihnachten ~

24.12.2008 : 15:49
Joyeux Noël!

Buon Natale!

Feliz Navidad!

Merry Christmas!

Frohe Weihnachten!


We wish all our visitors a merry christmas with their family!


--> Happy Birthday Dear Jesus!


Wir wünschen all unseren Besuchern ein frohes Weihnachtsfest im kreise ihrer Familie!


Xfire ET-Soundpacks

24.12.2008 : 15:29
PanCake made two packs for xfire, one without voice (something like the 'push' sound instead of the beep) and one with voice (something like the 'oops' sound instead of the beep).

Download:

--> Xfire Sounds
PanCake via PM

RtCW-SP-Skinpack: Axis Mechanics

24.12.2008 : 15:09
This skin mod adds either Black Leather Jackets or vests to the 4 styles of Axis Mechanics used through out the game. These changes alter the appearance of the Axis Mechanics so they look alot less like the Blackguards Jumpsuits, yet still maintain a uniform look!

Download:

--> Axis Mechanics

Most of the different Soldiers and Elite Guard-Honeys have quite a few "Skin" mods available already!! Come to think of it, even Helga has her own "Skin" mod! If your going to upgrade your Soldiers & Elite Guard-Honeys, you might as well upgrade your Mechanics as well! Let's not forget that the Axis Mechanics are killers too and do come packing "Heat". However, next time they brandish that German Luger.. They will be dressed to kill!

Added to these custom Black Leather Jackets and Vests are these upgrades as well:

  • Custom Turtle Neck Collars.
  • Custom Sleeves on the Black Leather Jacket.
  • Custom Black Leather Belt on Jackets and Vests.
  • Re-sized Black Leather Vest Mid-Section to Fit.
  • The 4 Mechanics Classes / Insignias on Sleeves.

The New Black Leather Jackets resemble Bomber/Biker style and look very good! To round up this offering, I reworked the Mechanics Caps as follows:

  • Darkend the Cap from Gray to Black.
  • Custom Cap-Bill ... Black Leather instead of Cloth.
  • For 3 Mechanics Classes / Custom Insignias on front.
RtCW Files
| Planet Wolfenstein

ET-Minimod: NoQuarter X-Mas-Mod v1.2

24.12.2008 : 14:58
|>B<|Molotov's X-Mas-pack for NoQuarter. Based on meyerinchains' Grinch-skinpack.
Compatible with every version of NQ (1.1.0 to 1.2.3).

Download:

--> NoQuarter X-Mas-Mod v1.2

Including:

  • snowman on Baserace map (by |>B<|WingWong and |>B<|peyote)
  • ribbons on ammo/medic packs
  • santa/snowman mortar shell (by eCo|ischbinz and eCo|katta)
  • team colored santa hats
  • xmas themed !news mxmas, ingame sounds (few of them by Hewster from Santamod)
  • xmas colored effects
  • xmas themed satchel, mine flag and neutral marker flag
  • snowball grenades
  • new faces
  • aura sprites
  • class symbols on the clothes

Version 1.2 changes:

  • increased a bit radius of the aura sprites
  • santa rocket ((by eCo|ischbinz and eCo|katta) + weap file for the proper popup message
  • xmas tree with stars ornament ((by eCo|ischbinz and eCo|katta)
  • xmas truck ((by eCo|ischbinz and eCo|katta with a little bit modification)
  • for the axis soldier class the fieldcap is the default
  • goat sound changed to a xmas style wav

Version 1.1a changes:

  • fixed rank signs on the field caps
  • added Easy Company's smoke mod
  • changed aura sprites (medic sprite based on Easy Company's medpack model)
  • Santa hat mod: default is a red or blue field cap for every class and you can wear the santa hat only if you reach the General of the Army/Feldmarschall rank (because of game limitation the soldier class wears the santa hat by default)
  • included fix for basereace winter map
  • added candy stick landmine markers
  • changed the color of the ribbons to green


|>B<|Molotov via PM


ET-Map: Transylvania (Beta 2)

24.12.2008 : 14:54

~ Download ~
Axis found a new companion in there conquest of europe. Count dracula will join there forces with his army of vampires. Special allied troops were send to finish the job in which van Helsing failed...
RtCW Files
| Planet Wolfenstein

ET-Map: Christmas Sniper (Beta 3)

24.12.2008 : 14:46

~ Download ~
It's Christmas time. Two Sites in the christmas spirit also a little carnaval too. So snipers can have a good time and get in the mood for christmas this year. It's just a funmap no realism in this one so have fun with it. I wanna wish everyone a merry christmas and a happy new year!

Extra features:

  • Carousel
  • Farrywheel
  • Slide track to fly over the other site
  • and lot's of fun

ET-Only
| Servers running this Map


QW-Map: Retake of the Andes (Alpha 4.1)

23.12.2008 : 20:47

~ Download ~
Strogg attack, GDF defend.
Community Enemy Territory
| Servers running this Map

RtCW-SP-Map: Wolfenstein 3D (E1M1)

22.12.2008 : 16:42

~ Download ~
It's a remake of level E1M1 from the original Wolfenstein 3D. That sort of decided the name... The X and Y directions are exactly the same as the original... but the ''Z'' is pwn3d by me! ~The Pirate

When a mapper gets bored and run out of ideas, what do you do? Usually a remake of Doom E1M1. But... what started the FPS genre before Doom? Wolfenstein 3D! This is my modest tribute to W3D, and all the happy hours I spent playing it.

Additional Credits to ID Software for the wonderful games they make, and for letting us play along, sharing their efforts with us, behaving like friends, instead of infesting their software with DRM and treating us as thieves...
The Pirate via E-Mail | The Pirate's Website

ET-Mod: No Quarter 1.2.3

20.12.2008 : 21:32
NoQuarter is back with a bang! We spend near a half year to make NQ better than ever before and packed the mod with near countless bigger and smaller fixes in code and assets. Especially for the assets-part not every fix is listed, because it would be to much. One thing that most people awaited to hear: The lags are gone & the hunkmegs-problem is solved! NQ is now not more lagging than other mods.

UPDATE:

The .dll for Windows servers is fixed. In the previous version Windows servers was crashing because a tag line was missing.
The downloadfile has been updated, download it again if you're running a Windows server.
Many thanks to sl.Sonyfan for reporting the bug and to S.S.Hot Rocks for the quick release of the fix!

Most Important Note:

Currently NQ 1.2.3 ist not supported by PunkBuster which will hopefully fixed soon. Disable it for now otherwise windows user (only!) get kicked by Corrupted File/Memory [124008] error. We know this occures since last punkbuster update and all mods under development have this issue. We have created a trouble ticket at EvenaBalance, please do not spam their ticket system.

Download & Info:

--> Download 'No Quarter 1.2.3'
--> 'No Quarter' Website


Merry christmas and a happy new year wishes you the NoQuater development team and the NQ contributors/supporters:

S.S.Meyerinchains - JaquboSS - snl // lucel - S.S.jetPilot - *fu*JayBird - IRATA [*] - .:redeye:. - IlDuca - |>B<|Molotov - Berzerkr (GER)|#WolfMap.de - crapshoot

The Shit Storm Clan - Mr. Mxyzptlk - ReyalP - Zinx - ETPub - M[*]A[*]S[*]H 4077 ET Server Friends - antman - mcfw - Arkox - Dr. Evil - jaskot - crapshoot - juby - kamikazee - Mortis - Mr. Mxyzptlk - nUllSkillZ - PACK - PCR - |>B<|peyote - RayBan - StM - [!!!]Harlekin


Changelog:

  • Removed stun realism (4) from g_realism cvar
  • Added g_realism 4 - Drop weapons if poisoned
  • Fixed g_inactivity and g_spectatorInactivity - no mare AFK players except if the shrubbot flag "0" -Player cannot be automatically kicked or put spec due to inactivity- overwrite it via adminlevel
  • jp_insanity 512 - added fun mode which displays attacker's HP on every kill with headshot weapon
  • Added a new skill: Battle Sense 9 - Battlefield Briefing (arty awareness) skill. Similar to grenade awareness.
  • Fixed XP overflow bug (negative Xp values in HUD)
  • Added OmniBot 0.71 support
    • Bots receive chat events now
  • Reworked shuffle (more info here.)
  • Fixed "Lag bug" when pmove_fixed = 1
  • Display the reason and expiration to banned players when they try to connect
  • Prevent "empty player name" bans when editing the name in the game options menu
  • Added missing team_panzerRestriction cvar.
  • Fixed the basic code. Cleared & tons of old bot code and unused vars removed
  • Added first headshot message similar to first blood
  • Send private pessage sound as new event type
  • Shotgun usage improvments
  • Do not allow to kick with Bazooka/Panzerfaust (mainly because of retarded animation)
  • Fix for g_trueping 1 - antiwarp disabled if gamestate is intermission
  • Fixed poison time when a !poison admin command is used
  • Added new shrub flag "?" to control the adminlevels allowed to call a vote
  • Added extra g_adrenaline flags to control who is allowed to use adrenaline (cvars are: SOLDIER 128, MEDIC 256, ENGINEER 512, FIELDOPS 1024, COVERTOPS 2048)
  • Improved NQ and UI ingame menu
  • Added ingame tweak menu
    • Added vote variables to the config files and extended the ingame vote menu
    • popupfilter option
  • Added hidden sounds to chat menu
  • Location files added and set to view on client as default for new players (NQ regulars have to set this) - thx antman!
  • Added mapfixes/missing textures/missing md3 files for different maps
  • Fixed the voice tone of the announcers/general sound update
  • Added/Fixed countless visual updates
    • Only one assets pk3 is needed
    • The non working/not used body and face textures are now available
    • Team based colored stuff
    • NQ's iron cross model instead of wolfy logo on the textures
    • Mirrored truck glass etc.
    • NOTE: If you use costum skin/sound pack or ui menu you may need rework your pack!
    • Assets cleaned from unused files
  • Added the latest bug/cheat fixes to the 6 official maps, more map fixes added to fun pack. For more info see the readme.txt in the maps directory of pk3 file.
  • 4 missed cvar (g_teamDamageRestriction, g_minHits, g_autoTempBan, g_autoTempBanTime) added to the config list
  • Removed cvar g_shotgunPellets
  • Removed colored smoke features and cvars g_smokeColor_Allies, g_smokeMod_Allies, g_smokeColor_Axis, g_smokeMod_Axis
  • Reordered cg_skillViewOptions, added new flag to control visual effect for new Battlefield Briefing skill
  • Fixed !nade overflow bug (thanks to patheticcockroach for the patch)
  • Fixed crash bug with !showbans shrubbot command
  • Fixed missile cam rendering with exploding barrels
  • Fixed an issue with /give disguise
  • Sweep for landmines CPU improvement fix
  • Fixed aura skill - the teamwork will be rewarded
  • Popup message icons fixed


ET-Map: Glider Panzerduel 1.0.1

20.12.2008 : 18:50

~ Download ~
There are no objectives, this map is intended for team panzer deathmatch. Each team can select any of their 5 spawn points, some of which are shared with the enemy. Respawn times are set to 12 secs for both teams, and recharge times are twice as quick than usual. There are unlimited ammo boxes dotted around the map to provide constant ammo supply. There are no obstructive doors, and nothing to build. The glider is pre-built. It has been provided with an entrance on both sides. The glider can be flown by anyone, and can be shot down by any weapon. When it completes its flight a new one is immediately created at the outpost. The slope has been modified at the ruins to allow players to climb up. Also the ramp is pre-built. The map time limit is arbitrarily set to 30 mins, and will end with an Axis victory.
sl.Rippchen via ICQ
| 2bit

ET-Map: Glider Panzerduel 1.0.1 (LowGrav)

20.12.2008 : 18:44

~ Download ~
There are no objectives, this map is intended for team panzer deathmatch. Each team can select any of their 5 spawn points, some of which are shared with the enemy. Respawn times are set to 12 secs for both teams, and recharge times are twice as quick than usual. There are unlimited ammo boxes dotted around the map to provide constant ammo supply. There are no obstructive doors, and nothing to build. The glider is pre-built. It has been provided with an entrance on both sides. The glider can be flown by anyone, and can be shot down by any weapon. When it completes its flight a new one is immediately created at the outpost. The slope has been modified at the ruins to allow players to climb up. Also the ramp is pre-built. The map time limit is arbitrarily set to 30 mins, and will end with an Axis victory.
sl.Rippchen via ICQ
| 2bit

~ Happy Humbug! ~

18.12.2008 : 12:49
Splash Damage is sending out christmascards to homepages who write about their christmas project and spend £50 to Baird's Tapir Project.
The card is drawn by Laurel 'Tully' Austin and Ed 'BongoBoy' Stern added a christmas poem to it.
In this spirit, merry christmas and save the tapirs!

We're Splash Damage, developers
Of Enemy Territ'ry
Multiplayer First Person Shooters
Played upon your PC.
We're working now on something new
Cross-platform, without peer
But right now all we want to do
Is spread some Christmas cheer.

Splash Damage loves the Tapirs
Unknown in Bethlehem,
But post this on your website
And we'll give some dosh to them.
They dwell in Costa Rica
And to prove we're not all talk
We'll sponsor a research project
At SaveTapirs.org

Links:

--> Baird's Tapir Project
--> Splash Damage Christmas Tapirthon 2008
Planet QuakeWars

ET-Map: Towers (Beta 1)

18.12.2008 : 10:51

~ Download ~
This is a small map I made while Practicing using GTKRadiant with Wolf:ET. Each floor requires a different stance to see properly out the windows. There is Access to the roofs, And in mapping terms, there is a kill brush over the ground to stop people crossing the river. ~[GG]Simon
Wolfenstein Files
| Servers running this Map

QW-Tool: ETQW Tweaker v2.0

17.12.2008 : 11:07
A new version of the tweaker is avaliable! Based on the TweakerCreator system, it has a much better user Interface with XP/Vista style buttons, pictured descriptions, language file editor (soon) and many other improvements. The TweakerCreator was developed with VisualStudio 2008 (unlike the previous tweaker, which was developed with VS6), so you'll need the .net Framework 3.5 to run this application.

Download:

--> ETQW Tweaker v2.0
Clean Desperado

QW-Map: Maridia CTF (Beta 1)

17.12.2008 : 10:55

~ Download ~
Capture the enemy team's flag. GDF have to capture energy cells while Strogg have to capture stainless steel briefcases. Total of three flags.
Community Enemy Territory
| Servers running this Map

QW-Map: Maridia (Beta 3)

17.12.2008 : 11:02

~ Download ~
The GDF trying to put an end to the Maridia off shore stroyent facility located in the North Sea where the strogg are experimenting with new ways of making the stroyent. The GDF must first bypass the outer security before being able to enter the main area of the facility. Once inside they must first knock out the main stroyent exchange module in order to proceed to the main stroyent processing plant area where they must destroy the main stroyent processor to complete their mission.
Community Enemy Territory
| Servers running this Map

QW-Mod: ETQWpro 1.0 (Final)

15.12.2008 : 17:46
"This will be the last official Promod release from me for this game. I do not feel like putting much more time in this game and I want to thank everybody who helped! However, this does not mean im totally off ETQWPro itself. At the moment I am thinking about releasing the source code, so someone else can take over the mod. Do not expect that source too soon tho, there is a lot commenting to be done etc... " ~hannes

Download & Info:

--> Download ''ETQWpro 1.0 (Final)''
--> ETQWpro Wiki
Community Enemy Territory

ET-Mod: Christmas Pack 2008

14.12.2008 : 23:55
Christmas time comes. This year I present a pack of the best X-Mas changes for a big server (That means, much changed but only little size of this file!). It was made for the Prime Squadron Community and Ischbinz from the Easy Company helped me very friendly. Feel free to add it to your server. ~Pancake

Download:

--> Christmas Pack 2008

15 Changes in exactly 1 MB:

  • Allies hat green
  • Axis hat red
  • Mine Skin tree
  • Knife changed to a wand
  • Grenades changed to snowballs
  • Ammo & Medic packs changed
  • New X-Mas progressbar
  • Mortar shell is a Santa
  • Flags (Axis & Allies) changed
  • 2 News files:
    • !news xmas - "Achmed the dead Terrorist: Jingle Bombs"
    • !news hoho - "Hohohoho"
pancake via PM

Wolfenstein: EB Interviewed & new Screens

14.12.2008 : 15:30
1Up got the chance to talk about the upcoming new Wolfenstein with Raven's Creative Director, Eric Biessman. The new treats include info on how Raven and id Software are working together on the title as well as more specifics on gameplay and the storyline.

Read the interview here:

--> Interview @ 1Up

Thanks: Planet Wolfenstein


ET-Map: Christmas Tank (Final)

14.12.2008 : 15:01

~ Download ~
The alies have to escort the tank to the santa's building and destroy the presents there. Axis have to stop the allies.

Special stuff:

  • 2 moving trucks
  • 1 funny car that flies to objective
  • A carnaval train
  • some christmas sounds
  • a giant carnaval wheel
  • a Carousel

Niek via MSN | [UJE]Clan
| Servers running this Map


ET-Map: Cluedo 1.3.0

13.12.2008 : 13:06

~ Download ~
Set in the country manor of the board game Cluedo (Clue in the U.S.), there is no real scenario - this is played just for laughs as a break between "proper" maps. Each game lasts about 10 minutes. Axis spawn in the Ballroom (centre top of the map) and Allies in the Hall (centre bottom).

A flag then randomly spawns in one of the seven other rooms. The upper edge of the room's walls glow white when the flag is active inside.

The flag can be captured by either team, giving the white glow an inner blue (allies) or red (axis) core to show the current possessor. When the flag is held for a total of 90 seconds by a team it is secured and removed from the map. The white glow is removed and the inner core remains to show that the room has been fought over and which team secured it.

This process is repeated until one team has secured four flags and is victorious.

Players can move freely between the rooms and enter the cellar. The doors are glass lined so that players are aware of anyone camping the other side, which is legitimate and likely to be the case.

Each room can be entered or exited through its windows, and the four corner rooms have secret passages which link them. Players can also move around and over the building.

Each of the seven flag rooms has a trap which is activated by the lever in the corridor outside the room. Once a trap is activated it cannot be re-used for 30 seconds.

The traps make the interior of the room uncomfortable or downright dangerous for its occupants, which helps to shift players camping the flag. The player activating a trap is teleported to a location outside the room, so he can witness the carnage he has caused.

To make things even more lively, the players will find there are all sorts of places that engineers can plant mines to surprise the unwary...

The action is fast and frantic, with low respawn times to ensure all the players stay in the thick of it.

Recommended for teams of between 2 and 12 per team.
2bit
| Servers running this Map