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ET Quake Wars
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ET-Map: Necrology (Beta 2 / Fixed)24.03.2010 : 09:26
QW-Tool: ETQW Tweaker v2.0.421.03.2010 : 22:20
| Clean Desperado
ET-Prefabs: Telepoles21.03.2010 : 19:33
|bTc| Tournament 4on421.03.2010 : 15:04
We will start the #2 of our |bTc| Cup.
Date: 24. April 2010
Time: 18.00-18.30 o'clock (gmt +1) Startup
Please sign-up your team (4 player + 1 reserve) at http://btcclan.tourney.cc
More information about the servers, map-pool and rules here.|bTc|ClawFire via PM
QW-Map: Retake of the Forums (Alpha 1)19.03.2010 : 23:06
A group of Brave GDF soliders are now attempting to break into Activision's Headquarters with the aim of retrieving the lost forums that have been held on disc in storage.
"If you want to take part feel free to create some funny related posters that will be used in the map, make sure they are 'clean' though and relevant. Also make sure they conform the standard texture rules for ET:QW (.tga, dimensions to power of 2 etc etc), don't worry about material file though, I can do that." ~ChrisSplashDamage
Post your work right here.
ET-Map: Falkenstein (Beta 2)18.03.2010 : 19:52
| Servers running this Map
QW-Mod: Tribal Wars v1.017.03.2010 : 20:39
Tribal Wars is a mod inspired by the 'Starsiege Tribes' series. It is designed to bring some of the core gameplay aspects of movement, combat, and teamwork into "Enemy Territory: Quake Wars".
Download: & Info:
This first release covers the basic weaponry, physics, and the CTF Gametype. It also will serve as a basis for future development as well as adding additional gameplay elements.
If you receive the message "Error: Local Data not in sync with Server" you may be missing some updated files. Refer back to your email, or the project forums to check for any updates.SplashDamage
QW-Map: Base (Beta 1)17.03.2010 : 20:32
ET-Map: Sniper Town (Final)13.03.2010 : 21:38
[UJE]Niek via MSN
| Servers running this Map
~ Night of Fight 10 ~13.03.2010 : 20:30
Hier geht's zur NoF Homepage.
schnoog via ICQ
ET-Mod: Extra Cheese Mod (Final)10.03.2010 : 13:28
This is a small source mod which adds a couple weapons, beefs up the soldier class a bit, and provides a few options to server admins. Most things are optional, thus empowering server admins to add or remove what ever they want. Recycled as much ET code/skins as possible, hopfully preventing any mod-lag. Designed for Crossable sniper maps, large objective maps, and fun-based servers if all options enabled. A more realistic scrim match if a few things are disabled (e.g., tripmines & morphine).
For suggestions, bug-reporting and feedback please visit Rogue Ducks Attack.
- Fixed critical bug in beta causing client crash on soldier
- Fixed the axis arm sleeve for grenade rifle from beta
- Added !Engiwar (engineer with G.Rifle, sten, medpacks, and tripmines)
- Added cvar options for increased soldier and engineer health
- Added cvar option for improved revive powerups for soldier
- Tripmines now have a 30 second delay for fairness, and are easier to disarm
- Tripmines require the engineer be full on all 3 stats
- The default level 4 engineering skill was increased to 200 to gain tripmine reward
- BAR optional as secondary weapon for soldier, medic, engi, and fieldops
- Added "Morphine" syringe to soldier, 3 seconds of protection per use
- CovertOps gets to use sten with sniper weapons (level 4 light weap & battle sense)
Changes Beta 1:
- Modified sten (Sten Mk.III), unsuppressed, no heat restrictions
- Soldier may select "Sten Mk.III" as primary weapon from limbo menu
- Covert ops gets "Sten Mk.III" as secondary weapon at level 4 light weapons and military intelligence
- Optional ping for BOTS (48-52)
- Optional trip-mines (perfect for urban combat)
- Customizable tool selection for soldier
- Optional grenade increases for soldier
- All the updates in etpub nightly (see etpub documentation)
- Command shortcuts for !listplayers and !nextmap (!li & !ne)
- B.A.R. added as secondary weapon for soldier. Its semi-auto and can fire as fast as trigger is pulled (aka mouse click)
- Different awards in scoreboard
ET-Prefabs: paZur's Models10.03.2010 : 13:05
paZur released the Sherman tank and a set of trees from his Adlerhorst map.
Download & Info:
--> Sherman TankThe Sherman tank from paZur's Adlerhorst map. 3DS Max source files included.
--> Tree SetA pretty handy set of trees from paZur's Adlerhorst map. Three model trees with LOD (level of detail) and a bush. A low poly texture of a tree and a line of trees as a texture for distant tree lines on the horizon.
~ noBra!n Fun Night ~09.03.2010 : 22:41
noBra!n lädt euch zu seiner ersten Fun Night ein. Die Fun Night wird auf unserem Jaymod-Server unter dem Motto "be smart or die trying" stattfinden. Für diese Fun Night wird es einen großen Mappool mit alten und neuen Maps geben. Was ihr dazu mitbrignen müßt ist lediglich Fun. Auf unserem TS-Server wird extra ein Channel eingerichtet damit ihr auch mit anderen Mitspielern sprechen könnt."
deFekt via E-Mail
~ ET Fun Weekends ~05.03.2010 : 01:21
"Think about it: what's the difference between the ET servers 2003-2005 and the ET servers today? Today, ET servers are lagging, filled up with custom skins & soundpacks and custom graphics. Is this really good for the players? No! The best game is the simplest!"
If you're interested, read more about it here.
ET-Map: Cluster v105.03.2010 : 01:14
| Servers running this Map
ET-Map: Crevasse PE (Final)01.03.2010 : 20:42
Changes compared to Crevasse Beta 3:
- Added tracemap
- Added missing textures
- Removed all unnecessary files from the pk3
- Fixed spelling errors
- Reworked command map
- New levelshot
- Anti-Tank Gun got a temperated skin (before: snow skin)
- Better texture for Opel Blitz
- Fake reflection for Opel Blitz windows
- New textures and shader for water
- Brighter texture for grass
- More detailed texture for clouds
- Other textures for camouflaged net, barrels, beds and trunk
| Servers running this Map
~ RtCW4ever zieht um! ~01.03.2010 : 20:18
RtCW4ever zieht um, auf einen neuen Webserver!
Aus diesem Grund, wird unsere Hauptseite "RTCW4EVER - WOLFENSTEIN AREA" und auch das Forum "WOLFENSTEIN-HAUPTQARTIER" ab dem 2. März, ca. 18:00 Uhr, für 48 Stunden, nicht erreichbar sein.
Wenn der Umzug reibungslos über die Bühne geht, was wir doch stark hoffen wegen gründlicher Vorbereitungen, sind wir spätestens am 4. März, 18.00 Uhr, wieder Online.
Für News und Infos in diesem Zeitraum, möchten wir euch an unsere Partnerseite Wolfmap.de verweisen. Danke für euer Verständnis.
ET-Skinpack: French GG28.02.2010 : 23:52
To see the skinpack in action, join 188.8.131.52:28217
If you have questions about this skinpack visit LsD Clan.
LsD F!$H ><((°> via MSN
ET-Map: Necrology (Beta 2)26.02.2010 : 23:47
ET-Map: Codename Lachs (Beta 2)25.02.2010 : 21:49
Axis forces are ready to counter attack the Allies to stop them getting the design plans.
ET-Mapscripts: Caen (Version 1 to 4)21.02.2010 : 21:15
There are two versions of this script. If you do not want to add additional filesize to your server, use the non-pk3 version (caen_fixes.zip). If you want some visual/acoustic improvements, use the pk3.
Mapscripts are included into the download:
--> Caen 1
--> Caen 2
--> Caen 2 Rev. 1
--> Caen 3
--> Caen 4
- Added a teamdoor to the Upper Entrance of the Battalion Headquarters to prevent the Axis from stealing the OBJ before the entrance is blown (teamdoor.jpg)
- The Tank now has a Temperate Skin instead of the Desert Skin (river.jpg)
- Tank does no longer drive through the built barrier (Caen1/4 only)
- City is now perma-owned by Axis when the Tank is moving
- The Battalion Headquarter Teamdoors now dissapear when the Wall is blown
- The Weak Wall can now be dynamited when the Antenna is blown (Caen2_rev1 only)
- The Bridge can now be constructed by the Axis for better attacking (Caen2_rev1 only)
- Fixed and added some (Voice)-Announcements
- All constructibles now have shortnames
- The River is now clean and transparent (pk3 only, thanks to Diego for the textures, river.jpg)
- 17sec attacker, 23sec defender respawn time
- Fixed and added Voice-Announcements (pk3 only, MLB sounds with Marko's permission)
- Fixed MG Lean Exploit
- Fixed City Pillar Exploits
RtCW-SP-Maps: Hell Mappack17.02.2010 : 08:54
Your mission is to infiltrate a facility where a captured Churchill Tank is being held. This can give the Germans an advantage in the war. You are the only one who can stop them. Once into the compound, steal the blueprints, and rendevous with the partisan, who will receive your blueprints. We're counting on you, B.J.
The only way to get to the facility without alerting nearby garrisons is through a crypt...
--> Hell Mappack
- Put the pk3 in the Main folder of RtCW.
- Type "/spdevmap hell_lab" to start (without quotes).ronboy
ET Mapscripts from 'Script World'16.02.2010 : 23:25
You can post your wishes and give us a feedback. You also can post your own mapscripts.
Visit the Site:
--> Script World
Avoc's Skyboxes16.02.2010 : 00:52
Arabian Nights, Blue Clouds, Endless, Frozen, Heat, Horizon, Rufus, Turbulent Blue, Vanilla (2 versions)
Newest skybox: Endless
ET-Prefab: Portal Cube & Cake14.02.2010 : 17:19
ET-Prefab: Kic Trees02.09.2010 : 20:50
Kic made a set of tree models for you map. The downloadfile includes 4 different versions.
--> Kic Trees
~ Wolf3D for Doom 3 ~09.02.2010 : 22:59
ET-Map: Haemar (Beta 1)09.02.2010 : 22:52
ET-Map: Jailbus (Beta 2)09.02.2010 : 08:58
Changed from Beta 1 to Beta 2:
- New trolley model can go inside.
- Need to be inside the trolley to escort it.
- Need to steal the double key set on the hotel before you can use the trolley.
- Add another Back door way closer to the allies jail spawn.
- 1 other way in the building front jail.
- Can't airstrike the street of jail.
- The 3rd barriers is replace by a track switch trolley. (to close of axis Hotel spawn for a dyno)
- Allies respawn at 5sec .. Axis at 10sec. If a team build Command Post, -5sec
- finish the wm_objective_status.
| Servers running this Map
ET-Prefabs: ischbinz Models07.02.2010 : 17:07
ischbinz released a few days ago a pack with more than eleven models to spice up your custom made maps.
--> ischbinz Models
- Demo Map with all Models
- Train (Deutsche Reichsbahn)
- Tholos (Greek Temple)
- Hetzer (German Tank)
- GMC Truck
- T34 (Russian Tank)
- M18 Hellcat (U.S. Tank)
- Lamps (Different models & Search Light)
- StarWars: AAT
- StarWars: Clone Tank
- StarWars: Droid Control
- StarWars: Venator