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Prefabs: paZur's Shaders

15.08.2008 : 02:29
This shader is based on a texture from BerneyBoys Photorealistic Textures. I added an alpha channel and the tcGen environment of course.

Download:
--> Shiny Metal


Prevents that light is shining through doors.

Download:
--> Blocking Light


Sky shader based on a skybox shader by ydnar. It has a sun shining through the clouds and some fog. Check out the video.

Download:

--> Sky

This is a combiation of two shaders. One being a surface_portal mirror and one just for ripples in the water. This time I added a RTCW .map so u can see how to set up the two brushes with the shaders.

Download:
--> Reflection Water


This rain shader is based on deformVertexes autosprite2 that makes the rain alpha texture always face the player.

Download:
--> Rain


Source: paZur mapping