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Wolfmap R.I.P.
ET-Map: Supply Night (Final)
19.01.2009 : 12:40Allied intelligence has discovered that the Axis forces are temporarily storing a large shipment of gold at a supply depot near the German border. The Allies have to drive a truck into the supply depot to steal the big ass crate of gold using a crane. The Axis have to defend the Depot and protect the gold till the end of aggression.
Added/changed:
- map's lighting (the night theme)
- truck has the health bar (it's destructible/repairable now)
- the truck stops few metres away from the gates
- MG42 bunker & tunnel's entrance
- new, modified from supply3 piece of bunker in the base
- 2 glass windows in the base, near crane controls (undestroyable)
- ammo/hp cabinets (axis base)
- spawn protections over the sky - (off by default)
- some door & window frames are wider
- mine protection (can't arm a landmine near allies' primary spawn)
- more spawns (better possitions up to 28 vs 28)
- clock is set to 20 minutes
- new textures
- more clipping
- corona lighting (except tunnels)
- and many small things...
Fixes:
- the broken-for-artillery roof in axis' supply depot
- scripting (details in the .script file)
- gold's loading process (pure animation)