This version is not network compatible with the previous versions. In this release we focussed on fixing stuff. This should make the game a little bit more stable, we still have a long way to go
New features:
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Version check, when we release a new version you will be notified in the main menu
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Obituaries ! (SomeDude? was killed.) Experimental, I'm open to changes.
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Votes have now sounds.
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support for MOTD's (message of the day) on servers, so server admin can advertise their forums, etc
Fixes:
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Fixed a possible divide by zero which could result in a client crash
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The forest map is playable again
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Now a wrongly set g_limbotime value will not crash the server
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TitaN655? fixed the ingame notes
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All maps now have a default wait time of 20 seconds, so you have time enough to check the scoreboard.
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When g_limbotime was lower or equal to (sv_fps/1000) you couldn't respawn, now it cannot be set lower.
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Notebook was missing
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Restart server immediatly when its empty don't wait 5 seconds, because this resulted in AI script errors
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Mission failed now restarts the map and doesn't fade to black
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Master server has now a hostname (I bought rtcwcoop.com yay!), I also made sure that the IP's in your config files are replaced by this
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hostname, this should also fix the empty serverbrowser issues on some clients
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Cleanup in serverinfo cvars
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When a server is spawned bots are removed first.
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Challenge is reset when a client disconnects
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Don't call GAME_CLIENT_DISCONNECT when a client reconnects.
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Some memory cleanups when clients disconnect
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MAN-AT-ARMS fixed the fog, great !
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Cinematics are completely removed in crypt1 and church
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Maxlives maxlives fixes (restart map if everyone is dead), also updated the HUD for this
Here you can see the update check in action:
Source: etpro.de | splashdamage
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