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ET-Map: Nemo v1.1.5

12.09.2007 : 17:21

~ Download ~
The axis and allies are fighting for control over the small Harbor Town of Nemo. In order to win, the teams have to capture the three flags at the three different locations and hold them for one minute. Alternativly, the team with most flags at the end of round wins.
Enemy Territory Stuff
| Servers running this Map

ET-Map: Neuschwaben (Final 2)

12.09.2007 : 12:55

~ Download ~
Final 2 is mainly a game balance update for the Allies.

1946, North Norway. Briefly after end of war, a secret Elite-Commando fled consisting of former coworkers Werner von Braun's to north Norway and built an enormous, self-sufficient underground aircraft factory. The purpose was to manufacture newly developed Reichsflugscheibes which placed every other fighter or other missile equipped with completely new technology into the shadow. The new fuel of this so-called Reichsflugscheibe, contained an up to then unknown chemical-toxic substance, those the missile on the 5-fold Speed of sound brought (Mach 5). A goal of the Allieds is it to infiltrate the Elite-Base and that just finished and successfully tested prototypes of the Reichsflugscheibe. Destroy both Reichsflugscheibes and Steal the Secret Documents! The code name of this secret operation is "Silver Penguin".

| FischCommander

ET-Prefab: Barrels

12.09.2007 : 12:46
Two barrel models, one upright and the other on its side. 160 polycount per, for a nicer looking barrel.

w_barrel1: barrel standing upright
w_barrel2: barrel on it side



--> ET » Prefabs » Barrels

ET-Map: FlB (Beta 8)

11.09.2007 : 17:49

~ Download ~
1vs1 Map - Kill the enemy before he kills you!
treibeis via PM
| Servers running this Map

ET-Tool: Clean-ET v1.28

11.09.2007 : 17:18
Since ages there is a bug in enemy territory, causing it to create many different errors when there are to many pk3's in your etmain-directory.
The only 'quick and dirty' method to fix it, is to reinstall et and download all maps again.

I started to move the files to a storage folder by hand and only keep those needed by my favourite servers, this tool makes the same for you automaticly. You can select from standard-servers or add your own, your selection/servers will be saved in a configfile. Files which partially match the name will also be moved, because there are more and more pk3s with the same name but different content.

It's also possible to select some pk3 which you want to keep even if they are not used by a server, this is for soundpacks/skins.
This selection will also be saved in a configfile.

Finally when you click 'Clean ET' it will move the unnecessary files to 'storage', needed to etmain and even download pk3 who are missing or create a downloadlist for leechget and so on.

Neat side-effect when you got fewer pk3's in etmain: et will start quicker and use less memory.

Download & Info:

--> ET » Tools » Clean-ET v1.28
--> Info & Screenshots @ Bunker-Gaming
It will look every day for updates, and ask you if you want to install it (if a new version is available).Bunker Gaming

ET:QW New Linux Server File

11.09.2007 : 12:10
A new server file for Linux has been released. The old filename was
You can download the new file here.


--> ET:QW Demo Server (Linux) / New version

ET:QW Demo Released!

10.09.2007 : 19:00
The Enemy Territory: QUAKE Wars PC Demo comes with the final version of Valley, one of the larger battlegrounds in the game. Set in Yosemite, California, Valley has the Global Defense Force on the attack, as they attempt to foil a Strogg contamination plot centering on a water treatment facility. Valley features a great blend of close quarters infantry action, vehicle battles and aircraft dogfights, and the varied terrain combining mountains, waterways, tunnels and industrial structures allows for many different playing styles. To top it all off, there's a multitude of optional side missions and plenty of opportunities to try out the various defense turrets, artillery and radar deployables - Valley is a prime example of the frantic and diverse action you'll find in Enemy Territory: QUAKE Wars.

If you want to learn more about Valley, read our Valley Map Guide for a full run-down of the team objectives, secondary missions and a host of tactical tips for getting the most out of the various GDF and Strogg weapons, items, deployables and vehicles.

The Demo also features ETQW's bots, so you can explore the map and gameplay in single player mode with computer-controlled opponents, or use the bots to fill up empty slots on multiplayer servers. We are also including the standalone server as well as the server launcher tool, so you can host your own online and LAN games.


--> ET:QW Demo (Windows)
--> ET:QW Demo Server (Linux)
Important note for ATI users:
You must download and install this hotfix in order to be able to run the Enemy Territory: QUAKE Wars demo. The next revision of the ATI drivers is going to include the hotfix.

  • Microsoft(R) Windows(R) XP/Vista (Windows 95/98/ME/2000 are unsupported)
  • Microsoft DirectX(R) 9.0c (included)
  • CPU: Intel(R) Pentium(R) 4 2.8 GHz or AMD(R) Athlon(TM) XP 2800+ processor (Pentium 4 3.0GHz or equivalent for Windows Vista)
  • RAM: 512MB RAM (768MB for Windows Vista)
  • Video Card: 128MB NVIDIA(R) Geforce(TM) 5700 or ATI(TM) Radeon(TM) 9700 (full list of supported chipsets below)
  • Sound Card: 100% DirectX 9.0c compatible sound card
  • HDD Space: 750MB of free hard drive space, plus 200MB for Windows swap file
  • Internet: Broadband connection and service required for full gameplay and downloads. Features may change without notice.
  • NVIDIA GeforceFX Series (5700 or higher, not including 5700LE and 5700VE)
  • NVIDIA Geforce 6 Series (6200 or higher)
  • NVIDIA Geforce 7 Series (7300 or higher)
  • NVIDIA Geforce 8 Series
  • ATI Radeon 9700 or higher
  • ATI Radeon X700 or higher
  • ATI Radeon X1650 or higher

ET-Map: Rizeur (Beta 2)

11.09.2007 : 10:42

~ Download ~
Each team need to destroy and defend the radio equipment to avoid the reinforcement and win the match.
| Servers running this Map

ET-Map: Room Sniper (Beta 1)

09.09.2007 : 23:37

~ Download ~
This is a first playable beta version of room sniper. Pretend yourself in my house it wouldt almost look like this. It really became a mess in my house. So now it's good to do some snipering in this map It's a pure funmap (again).
[UJE]Niek via MSN
| Servers running this Map

ET-Map: Party Cafe (Beta 1)

09.09.2007 : 11:56

~ Download ~
The Axis have stolen the Partycafe Memberlist and they defend it real hard. The Allies need to steel the memberlist back before the Axis can delete the members. They can do that if they destroy the Partycafe Gate/ destroy the Barrier and destroy the objective gate. If they have stolen the Partycafe Memberlist, they need to escape from the Partycafe. The Allies can do that by building an escape route. They also can escape trough the underground corridor or trought the Partycafe Gate thats blowen up. If they did that they need to bring the Partycafe Memberlist to their shelter.
**PC** Ba$TaRd via E-Mail
| Servers running this Map

ET-Map: Arena (Beta 1)

09.09.2007 : 11:44

~ Download ~
Just a arena map.

Servers running this Map

ET-Mod: No Quarter goes Open Source

08.09.2007 : 15:45
Due to time restraints on the part of the NoQuarter Enemy Territory mod team, they have decided to go Open Source. This does not mean they intend to stop working on the mod, they are just opening things up to the community to speed up the progress. You can read all about the decision to go open source with NQ here.

No Quarter Open Source:

--> No Quarter OpenSource

Thanks: Planet Wolfenstein | 'No Quarter' Website

ET-Mod: ETace

07.09.2007 : 18:34
"ET AntiCheat Effort, or etace for short, the part of xfire-project that tries to make our community cheater-free, is now in development phase. We have come up with a plan to do just that, and we're now working on it. I won't give you much, just a hint: etace will be a new mod, that will take on the feeling of etpro (and will have ettv), but it will be done in such a way that will stop all the cheats out there."

Thanks: ET Configs | #xfire-project

Mapping-Tool: CrazyBump (Beta 4.2)

06.09.2007 : 21:44
Usefull and easy tool for mappers. Visit the website for more information.
--> CrazyBump Website
  • Bake amazing normal maps from 2D assets
  • Enhance normal maps, and blend different maps together
  • Bake displacement maps and cavity maps

PunkBuster Client 2.153 (ET)

22.11.2008 : 20:39
Version 2.153 of the PB Client for ET has been released to our PB Master Servers for auto-update and to our website download page. This is a maintenance release.
Planet Wolfenstein
| Even Balance

RtCW-SP-Mission: Pharaoh's Curse

06.09.2007 : 00:38

~ Download ~
Pharaoh's Curse is a retail stand-alone mod based on the Return to Castle Wolfenstein game. All levels are inside Egyptian Pyramids with a creepy ambience. You will combat zombies and Warzombies in the begin until the last level. Your objectives are to collect some treasure, to kill all zombies guards and finally the Pharaoh!


  • This modification requires a retail version of RtCW to work.
  • All dialogs are in Russian.
  • In the level 1 there are difficult puzzles and traps.
  • The levels are very dark.
  • This Mod has five levels.
  • You can't read a Russian interview here at Combat Folk.

Thanks: PlanetPhilip | Planet Wolfenstein

Deutsche Clan-Meisterschaft 6on6 ET 2007

05.09.2007 : 19:49

Nach den Final-Cups wird es ernst. Die Liga4Fun startet am 1. Oktober die Deutsche Clanmeisterschaft 2007 für die 6on6 ET, hierzu sind alle Clans aus der deutschen Szene eingeladen! Für den ersten Platz in der Deutschen Clan Meisterschaft gibt es vorerst 7 Liga4Fun Pokale zu gewinnen und es werden wahrscheinlich auch noch andere Preise von Sponsoren hinzugeschustert für die ersten ca. 3 Platzierten Clans!

Es wird, wie bei der Enlarged, einen CupTree geben (klick), nochmal danke an das Enlarged Team das wir diese Vorlage benutzen dürfen! Eventuell können die ersten Cup Spiele auch auf der C-MaxX Enlarged gezockt werden.

Die Warteliste wird nochmal komplett gelöscht für die Deutsche Clan Meisterschaft 2007, damit wir auf den aktuellen Stand sind! Ab Heute könnt ihr euch eintragen in die Warteliste, start wie gesagt am 1.Oktober!

Weitere Infos zum Event folgen!MaxPauer via ICQ

ET-Mod: Jaymod 2.1.7 (Beta)

05.09.2007 : 14:45
Jaymod 2.1.7 has been released. This is from the experimental branch and is considered beta quality. For a more detailed changelog please consult the bundled PDF file or online documentation.


--> ET » Mods » Jaymod 2.1.7 (Beta)
Highlights include:
  • added Haste's fixed physics code
  • added Molotov Cocktail weapon
  • added chicken fun !command
  • offline user maintenance now possible using !commands
  • now possible to ban offline users
  • new ACL system for fine-grained security of !commands
  • multi-page output now supported for heavy !commands
  • added many DB-related !commands
  • added simplistic notes for user records
  • added optional reason for player muting
  • added no-adrenaline option to g_weapons
  • added support for ETPro's delete mapscript command
Jaymod Homepage
| Planet Wolfenstein

ET:QW - Demo am 10. September

05.09.2007 : 00:09
Steve 'badman' Hessel, seines Zeichens Community Relations Manager, bestätigte im offiziellen ET:QW-Forum das es am 10. September für alle eine Demo von ET:QW geben wird.
Wer bis jetzt keinen Beta-Key ergattern konnte, hat dann Zeit das Spiel ausgiebig zu testen.

Wie wir bereits berichteten, wird eine Demo zwei Wochen vor dem Release von ET:QW erscheinen.
Auf gut deutsch: ca. zwei Wochen später kann man damit rechnen ET:QW in den Läden vorzufinden.
Community Enemy Territory

ET-Prefab: ROQ flame video and candle models

03.09.2007 : 17:54
The roq flame shader can be used in place of the standard sfx/wilsflame for fire effects, this effect should work when the standard wilsflame doesn't on servers (the broken animmap code problem).



--> ET » Prefabs » ROQ Flame

New slightly higher poly md3 candle models, using a new candle flame shader giving a more realistic look. the candle_flame video was made with blender3d, using a blend file from Nathan Dunlap with new animations by me. the new flame_test2.pk3 includes all the original files of the 1st, except altered textures ( i needed a dark wick.. ) but the new ones should be compatible still with the original models. readme.txt is in the pk3, and should explain the changes as well as the location/names of the new md3's.



--> ET » Prefabs » ROQ Flame 2

ET-Map: Battery Recharged 1.3.0

31.08.2007 : 20:49

~ Download ~
The mighty Axis shore battery 'Siegfried' is harassing Allied shipping in the Mediterranean. The Axis must protect Siegfried from Allied attempts at sabotage.

Changes from Seawall Battery:

Three additional primary objectives created for allies, making four in total:
  • destroy radar station (next to bunker)
  • destroy gun platform
  • destroy gun controls (same as in original map)
  • destroy power supply (at bottom of indoor railway slope)
  • Assault ramp moved to the slope under the gun barrel, and time taken to build increased by 50%.
  • Original location of assault ramp smoothed to allow allies to get up slope on foot.
  • Axis can build barricade (satchel objective) to block the new slope.
  • Players can now reach gun and gun platform from ramp and from inside gun room.
  • New Axis-only door added at beach top leading directly to gun room, to allow Axis to better defend the slope and the gun.
  • New constructible (satchel objective) Axis-and-disguised-cov-op-only door added near "power supply room", to slow allied access to it via gun room assault.
  • Allied East Spawn moved closer to the lighthouse.
  • Axis spawn time reduced to 20 secs.
  • More areas now permit landmines.
| 2bit

ET-Skinpack: FunBattle Skinpack (Beta 2)

30.08.2007 : 22:19
Der Ernie hat für alle die die Standardskins nicht mehr sehen können ein nettes Skin-/Soundpack zusammengestellt.
Neben den üblichen Änderungen der Uniform wartet dieses Pack noch mit netten Extras auf, z.B. die aus RtCW bekannten Modelle für Ammo/Health (mit Tarnskin versehen), einer Zigarettenschachtel am Helm des Soldiers und einem Zigarrenstumpen in der Kuchenlade des FieldOps.
Beta 2 dieses Packs befindet sich in Arbeit.


--> ET » Skinpacks » FunBattle Skinpack (Beta 2)

ET:QW is Gold!

30.08.2007 : 22:15
Back in 2003, we started exchanging design ideas with id Software for what started out as a fairly modest attempt to evolve the team-play in Wolfenstein: Enemy Territory. Now, four years later, Enemy Territory: QUAKE Wars has officially gone GOLD! For those of you not familiar with the development term, going gold means that the retail game is complete, and that master DVDs have gone to manufacturing, and will then head to stores. This makes us especially proud, not just because of the incredible passion and effort that the development teams have invested these past four years, but especially because of the amazing support the community has given us.
-->
Community Enemy Territory

ETServerWatch 1.4

29.08.2007 : 20:50
ETServerWatch was designed to manage an own list of Enemy Territory server.

Download & Info:

--> Download ''ETServerWatch 1.4''
--> ETSW Homepage
  • Own list of ET servers
  • Global ET server list
  • Easy append server
  • Easy delete server
  • Administration of TeamSpeak connection data
  • Easy connect to ET and / or TeamSpeak
  • Import / Export for ETSW-server lists (without TS-user data!)
  • Import of "The All seeing eye" and "HLSW" server lists
  • Status display (Player, Map, Config, Mod)
  • Automatically refresh (range selectable, deactivate)
  • Automatically disable all transfers after connect to ET-server
  • Pass through for commandline commands to Enemy Territory
  • Filter for Data:
    • Hide empty / full server
    • Hide inactive server
    • Filter for MOD
    • Filter for playername
    • Filter for Buddy-list
    • Filtern for servername

  • German and english help integrated (Press F1 for help)
WolfMap Forenthread

PunkBuster Client 1.733 (ET)

29.08.2007 : 14:21
Version 1.733 of the PunkBuster Client for Enemy Territory has been released to the PB Master Servers for auto-update and to their website download page. This version addresses a bug in PB client version 1.731 that causes players running ET under Windows 95/98/ME to get kicked.
Planet Wolfenstein
| Even Balance


27.08.2007 : 16:07
"As you might all know many guys are leaving ET due to RL issues or cheaters. So I think it is time to renew ET to keep it alive untill at least RtCW2. Everyone should also have seen that ET:QW does not keep what it said. It is fully NOT comparable with ET and is really boring for me at least."
--> #xfire-project Website
The To Do List:

1. The Cheaters:

To prevent the cheating scum from taking over the upper competitions, we need to build up a bigger and more active Cheatbuster crew. The first attempts were ok already but it is getting more and more inactive and noone really cares about doing the "big Bust". If you feel like helping the community with this PMME, immediately.
2. The Maps:
ET is getting boring with the all-time maps Supply and Braundorf, Radar... So it it time that all map-makers start again to make new competitive maps for the future. So the last LAN will not be CDC3.
3. The Mod:
A new mod would give us some time to change some important gameplay bugs and prevent cheaters from taking ET fully over. The cheating community would first need to code a new cheat, and if we got the Cheatbuster Crew running, everything will fit.
If you guys do not want that ET dies in the next few months or probably already after the CDC3 then help me to build up a working project to get ET back to the "goo' ol' times".

It is time for some changes! It is up to YOU!
Idle in the channel and ask the ops for positions!SplashDamage

ET-TC: East Front

27.08.2007 : 16:10

Are you tired of using your whole clip to kill, just one man?
Are you tired of bouncing around your enemy shooting until he dies? Come all to the new East Front mod server hosted by the Flame Guards Community.

So come check out East Front at:
(recommended: set com_hunkmegs 192)

Also visit the East Front Website for more information about this great modification!

The mod features:

  • Iron Sight Aiming
  • New Weapons
  • Realistic movement and ballistics
  • Player Drivable tanks
  • New maps not found anywhere else
  • And much more to come!

The East Front team is looking for new staff members. They need talented people and people willing to help. Below is a list of Staff Needed and what posistions that will be need to be filled:

- Mappers: 1 Needed
- 3D Modelers: 2 Needed
- Animators: 2-3 Needed
- Weapon Taggers: 1-2 Needed
- Coders: 1-2 assistants Needed
If you got the skills, then please, apply to join them, they really need it. They need you, in order to release this game!
You will recieve FULL CREDIT for your Creations.

Important Note:
Do not host the files from East Front or set up a own server, because this mod still needs game testing and the best place for this is the official server.East Front
| Flame Guards

ET-Map: Castlecapture (Beta 4f)

26.08.2007 : 11:25

~ Download ~
The Axis or Allies must capture and defend the castle!
Enemy Territory Stuff
| Servers running this Map

ET-Map: Bramburg Dam (Beta 1)

25.08.2007 : 07:47

~ Download ~
Allied forces are attempting to destroy an axis dam to flood the military installation below.

This is a conversion of Bramburg Dam (mp_dam) designed and released by SplashDamage for Return to Castle Wolfenstein. It is based on the corresponding map 'dam' which was part of RtCW 1.0 single player campaign. All credits go to the developers at SplashDamage who designed this great map for RtCW, so in no way you are allowed to make money with it. I left layout and gameplay widely untouched. This map conversion was built for fun only, so don’t expect much from it. I’m just a hobby mapper.

Probably best played with a maximum of 6-8 players per team, as the map isn't very large and gameplay extends only to a limited part of it (most of the axis side of the dam isn't really involved). The map surely isn’t suitable for large public servers with 30+ players. Stopwatch-mode should be cool, having map concept and objectives layout in mind.

A test server for this map is up and running:


  • mapscript & several entities related to spawning reworked to fit ET needs.
  • timelimit raised by 5 min to 15 min.
  • some RtCW-only textures replaced by ET-textures
  • most RtCW-sounds replaced with comparable stock ET-sounds
  • most RtCW-models replaced with comparable stock ET-models
  • terrain re-textured using DotProduct2 shader + Alpha Fade system. Credits to Simon "Sock" O'Callaghan.
WolfMap Forenthread
| Servers running this Map

ET-Skinpack: Real Wolf ET

23.08.2007 : 22:24
This skinpack run on classic ET without other skinpacks and No Noquarter.
Axis and allied skins have been replaces, Weapons etc... watch the screenshot!
I'm not a modder or skinner... I'm a simple ET-Player. All the files have been taken from other mods.
Thanks to all the very artists who contribute to improve this mythical game!


--> Real Wolf ET
Wolfenstein Files