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ET-Map: Axis Lab (Final/Fixes)

03.12.2008 : 16:51

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The Axis are guarding a top secret chemical weapons laboratory working on equiping long range missles with deadly poisons, but most importantly it also houses the Germans first prototype of a nuclear bomb. The Allies must repair the old truck, infiltrate the facility and escort the nuke out to the truck and drive it safely to the allied line.

Two different scriptfixes:

axislab_final_docus.zip
  • Allies must steal a secret document indstead of a nuke
  • The sewers gate is not destructible to prevent a quick game end

axislab_final_nuke.zip

This pk3 fixes a scripting issue where the nuke can get stuck.

If you want use the fixes put the pk3 in the etmain directory OR use the mapscript in your mod's directory. |>B<|Molotov|>B<|Molotov via PM
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