// ////////// ET GOLD 2.71 \\\\\\\\\\\\\\
(((( Updated to ET GOLD 2.72,change log below ))))
(originally called etforever)
This is a New Build of Enemy Territory that has new Features and Fixes
Some Minor Bugs
Improved the Rendering Engine, there is now a 10% or more Increase in
FPS
Faster PK3 Loading
Added Mouse Acceleration ( Enable with cl_mouseAccel )
Fixed Sound Looping
Added HD Resolutions ( r_mode "11" = 720HD , r_mode "12" = 1080HD)
also added cvar "listmodes" to view the list of r_modes
Increase Default com_hunkmegs to 96MB
Small Fix with Alpha Textures
Changed r_customwidth and r_customheight to "r_width" and "r_height"
Added a New cvar called "which" Command from ioquake3
Removed GL_Extensions and Pk3 Loading Spam from the Console, the
Console should be easier to navigate
Removed old quake3 BOT Cvars from the Console
Fixed a Bug with skyboxes with ATI Cards
Increased the Limit of cl_maxpackets to "125"
NOTE
------------------------------------------------------------------------
This WILL Works only on Servers that have no Punkbuster, but is
combatible with 2.60 Servers
:note:
ETGold uses different etkeys from ET2.60
------------------------------------------------------------------------
::::: Update :::::::
\\\\\\\\\\\ET Gold 2.72////////////
Unlocked BSP Versioning, Quake 3 Maps will work with ET
Fixed "Power of 2 Scaled" Bug, Images no longer need to be power of 2
Cap the maximum snaps a client can request at the server framerate
If Server is "sv_fps 20" then clients can only send "20" snaps at the
time.(ioquake3)
compensated sv_fps for timescale value.
Fix flashing connect screen
Fix Remotely exploitable Infostring Crash (Luigi Auriemma)
Fix hanging client when map_restart executed on the server while
client is still loading the map (ioquake)
Fix commands sent to client when disconnected (ioquake)
Fix a bug with command/cvar autocompletion
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