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True Combat Elite
ET Quake Wars
ET-Map: Minas Tirith (FP 3 / Fixed)15.09.2008 : 00:05
Somebody hate this map becuse its too long (60 min. mission time) and if the teams are unbalanced it could be a boring game if the axis team can't blow the next gate.
This maptime fix could be a solution for this problem:
- the starting maptime is 25 min. and after a gate is blown by the axis team the mission time will be extend +5min. So the total maptime won't change (25min+(7gate*5min))=60min but it's possible that the map can end before 60 min. if the teams are unbalanced.
- respawn time 15-30sec insted of the original 20-35sec
- flags are not recaptureble by allies team
- level 5 gate's construction crates are removed so allies team can't reconstruct the gate (idea by Lynxx of bunker.aaxxss.com)
- voice annunces for new/lost spawn places
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