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ETMaps
Monday 28. 11. 2016 - 06:56 Uhr - River Port B1 - Released

SM-Mapping aka Sage and Pegazus have released the new version River Port B1

 

 

"After over a year of testing and balancing the map it is time to release this exciting map! The map download includes advanced omnibot waypoints. This map is released as first beta to hear wider feedback, but it feels like final. Enjoy!"


Story:

Allied intelligence have found out about Axis testing V2 missile in one of their Submarines. While the missile could be launched underwater it would be devastating to New York, London and other Allied Capitals. A group of Allies special forces are sent to sabotage the mission and use the Axis weapon against theirselves.

Objective for attacking team:

Allies:
1] Escort the M8 Greyhound to the road facing their Headquarter
2] Destroy their Anti-Tank Gun
3] Destroy their Tank Barrier
4] Breach the Headquarter Entrace with the M8 Greyhound
5] Send a false command for the Axis U-boat to come to port
6] Steal the V2 Launch Code and secure it into the U-boat Controls
7] Construct a V2 launch hack at the U-boat Controls
8] Launch the V2 missile from the U-boat Controls

 

 

Download or test the map here

 

Source: Sage via Splatterladder


Newsposter: StoerFaktoR Userinfo: StoerFaktoR Comments (0)(0) Send to a friend Print optimized version 5364 mal gelesen


ETMaps
Monday 21. 11. 2016 - 15:05 Uhr - Thud in the Sand - Beta 2

= Thud in the Sand - Beta 2 =

 

This WuTangH's latest release of his Wolf ET map, "Thud in the Sand".

Changelog:

- Another bunker entrance.
- Chevy (green) Truck moved to the new bunker exit on the other side of mountain.
- A little performance fix, but it's still quite bad.
- Fixed shaders bug of water & sky textures that bugged textures on other maps in map-rotations.
- Fixed objective deliver points, so you can't capture the Key and other objectives at Truck anymore.
- Another floors on buldings, roofs, plus many more brushwork.
- Changed spawntimes to balance map a little.
- Stones at waterfall are not models anymore, but brushes.
- Tunnel terrain is not so flat anymore.
- 2nd allied spawn is devided on two positions (under one spawnpoint)
- Added objective cameras in limbo menu.
- Added pipeline holders so they look more real.
- All cables are non-solid now and will not block jumping players in tunnels anymore.
- Configstrings - all soundscripts are called just s[number], that's all I could do about it.
- Brushes, entities, textures, and scripts cleanup.
- Truck barrier has new design.
- Added missing sound when The Key is dropped, or delivered to the Safe.
- 1024x1024 command map

Screenshots:

     

  

Download the new map version HERE

Source - Splashdamage - WuTangH


Newsposter: Motorhead
zuletzt geändert am 21.11.2016 - 22:39 Uhr
Userinfo: Motorhead Comments (0)(0) Send to a friend Print optimized version 5578 mal gelesen


RTCW
Thursday 17. 11. 2016 - 15:19 Uhr - WolfenDoom - Blade of Agony

= WolfenDoom - Blade of Agony =

= Chapter 1 - The Staff of Kings =

 

Blade of Agony is a story-driven FPS. The project is inspired by WWII shooters from the 90's and early 2000's, like Wolfenstein 3D, Medal of Honor, and Call of Duty, but with faster-paced gameplay in the spirit of Doom! The game can be played standalone using the GZDoom engine as a base.

Story:

It's 1944, and the war approaches its peak. The U.S. has joined the Allied forces, and the Soviets are pushing back the front in the east. The tides of war are turning, and the Führer's victory seems more and more beyond his grasp. However, the Axis Forces, refusing to capitulate, have grown obsessed with human experiments and occult artifacts, in which they see a potential escape from their final Doom. The Allied leaders reject this possibility as nonsense, nonetheless, some still fear what the Führer might be up to. The situation is nebulous, however, and little is certain.

You are Cpt. William "B.J." Blazkowicz, an Allied spy, a fearless risk-taker, and the greatest soldier to ever take up arms in World War II. Your role has changed, though; you've retired from active duty, and now you spearhead operations as a systems analyst. You thought it would be the right choice--leading and motivating instead of doing the dirty work--but lately you've grown restless. At least until a few days ago, when you received an encrypted message from your old friend and comrade Cpt. Douglas Blake, calling you back to duty...

Features:

Blade of Agony is much more than just a pastiche of the classic shooters that inspired it; the project will offer a unique experience. It also has many features not often seen in source port projects--Blade of Agony truly pushes GZDoom to its limits.

  • 7 playable and unique levels in Chapter One (over 20 in the full game)
  • Orchestra-quality game music
  • Voice acting and ambient soundscapes
  • A combination of low-poly models and sprite assets to create the perfect retro feeling
  • Devastating armaments from the battlefields of WWII
  • Interactive NPCs that support the twisted plot's progress and help you understand the game
  • Beautiful special effects (weather, elements, explosions, etc.)
  • Much, much more!

Screenshots:

Download WolfenDoom (standalone version) HERE

WolfenDoom website HERE

Source - Splashdamage - WL6


IMPORTANT NOTE!!! The boa.exe maybe is infected with an trojan.

Play this game at your own risk

https://www.virustotal.com/de/file/42aa96c19e744993394e8d35e2f8026a8151ed1e0321016c88ba6050783064e5/analysis/


Newsposter: Motorhead
zuletzt geändert am 19.11.2016 - 09:00 Uhr von StoerFaktoR
Userinfo: Motorhead Comments (0)(0) Send to a friend Print optimized version 6511 mal gelesen